c++ - solvePnP: Obtaining the rotation translation matrix -
i trying image coordinates 3d coordinates. using solvepnp function (in c++)has given me 3x1 rotation matrix , 3x1 translation matrix. isn't [r|t] matrix supposed 3x4?
any appreciated!
reading (excellent) opencv documentation solvepnp might help:
- "rvec – output rotation vector (see rodrigues() ) that, tvec , brings points model coordinate system camera coordinate system."
and following link rodrigues():
- src – input rotation vector (3x1 or 1x3) or rotation matrix (3x3).
- dst – output rotation matrix (3x3) or rotation vector (3x1 or 1x3), respectively.
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