android - Gdx.input.justTouched() is not working on all devices -
i developing game in libgdx android device. see strange issue in using gdx.input.justtouched(). working in device , not in device. please me if code needs correction?
@override public void create() { gdx.input.setinputprocessor(this); gdx.input.setcatchbackkey(true); } public void render(spritebatch sb) { if (gdx.input.justtouched()){ system.out.println("inside : " ); dragnew = new vector2(gdx.input.getx(), gdx.input.gety()); dragold = dragnew; } }
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